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Fostering Epistemic Cognition for Informed Citizenship Through a Political Simulation

Sat, April 15, 11:40am to 1:10pm CDT (11:40am to 1:10pm CDT), Hyatt Regency Chicago, Floor: East Tower - Concourse Level, Randolph 3

Abstract

This paper explores how a political simulation, Persuade, engages students in developing epistemic cognition for informed citizenship. Persuade is based on epistemic games and communities of practice as models for learning and places students in the role of interns at a political communications firm. Tasks in the simulation engage participants in using real data and information sources to design a media campaign on a state policy issue. Throughout the simulation students are asked to analyze, reason with, and communicate using evidence with a particular focus on the relationship between evidence, context and audience. This paper examines the experiences of two Wisconsin classes, part of a larger pilot study, to explore how the design engages students in epistemic cognition for informed citizenship.

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