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Session Type: Virtual Paper Session
This virtual paper session presents three studies related to informal STEM learning. With different methodological approaches, all three studies demonstrate the role of informal learning environments (either family time, out-of-school experience, or game-based workshop) in supporting interest, performance, and career choices in STEM.
Effects of Game-Based Learning Supports on Students' Math Performance and Perceived Game Flow - Yanjun Pan, Southern Methodist University; Fengfeng Ke, Florida State University; Chih-Pu Dai, University of Hawai‘i at Mānoa
Family Science Learning Outdoors: Parent Roles in Place-Based Mobile Augmented Reality - Stephanie Bowles, Pennsylvania State University; Heather Toomey Zimmerman, Pennsylvania State University; Susan M. Land, Pennsylvania State University; Yu-Chen Chiu, Pennsylvania State University; Lillyanna Faimon, Pennsylvania State University; Charles Keith, Pennsylvania State University; Lucy McClain, Pennsylvania State University
Specific Out-of-School Time Science Experiences/Interest and STEM Career Expectations - Katherine P. Dabney, Virginia Commonwealth University; Robert H. Tai, University of Virginia; Ji Hoon Ryoo; John Taylor Almarode, James Madison University; Adam V. Maltese, Indiana University