Paper Summary
Share...

Direct link:

The Impact of Group Composition on Digital Game-Based Collaborative Learning

Sun, April 14, 3:05 to 4:35pm, Pennsylvania Convention Center, Floor: Level 100, Room 107B

Abstract

This study aims to investigate the effect of group composition on game-based collaborative learning and its interbrain basis. A one-factor between-subjects design experimental study was conducted. 106 students were assigned to one of the three conditions based on their level of prior knowledge and performed game tasks while wearing near-infrared devices on their heads. The findings showed that: (a) the groups in the high-high condition had the best collaborative learning performance; (b) Interpersonal neural synchronization (INS) predicted communication quality and learning outcomes; (c) the communication quality played a mediating role in INS predicting learning retention. These findings provided pedagogical guidance on how to conduct collaborative learning in the game-based learning and enhanced our understanding about the underlying cognitive and neural mechanisms.

Authors