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The current in-situ, descriptive case study explored in-service teachers’ contributions and perspectives in the participatory design of an educational game for enhancing middle school students’ computational thinking skills. The informant design technique was adopted, involving specific stakeholders at the stage of conceptualization. Data were collected from 8 in-service teachers at 9 middle schools through in-field observation, a series of individual interviews, and focus-group interviews. The study results indicated that in-service teachers made contributions to the content design at the stage of conceptualization.
Yanjun Pan, Southern Methodist University
Elizabeth L. Adams, American Institutes for Research
Ching-Yu Tseng, Southern Methodist University
Paul D. Foster, Southern Methodist University
Lawrence J. Klinkert, Southern Methodist University
Leanne R. Ketterlin-Geller, Southern Methodist University
Eric C. Larson, Southern Methodist University
Corey Clark, Southern Methodist University