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The Effects of Engagement and Self-Efficacy on Computational Thinking in a Virtual Reality Coding Game (Poster 30)

Fri, April 12, 7:45 to 9:15am, Pennsylvania Convention Center, Floor: Level 200, Exhibit Hall A

iPresentation URL: https://aera24-aera.ipostersessions.com/Default.aspx?s=0E-D4-D8-95-A4-9B-36-6A-A2-9F-1E-45-C5-FB-BB-44

Abstract

This study examines the direct effects of self-efficacy and engagement on computational thinking scores and the possible interaction between cognitive engagement and self-efficacy in terms of influence on computational thinking scores in high-school students after playing a virtual reality coding game.

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