Search
On-Site Program Calendar
Browse By Day
Browse By Time
Browse By Person
Browse By Room
Browse By Unit
Browse By Session Type
Search Tips
Change Preferences / Time Zone
Sign In
X (Twitter)
In traditional math classrooms, students learn to perform rigid transformations on coordinate planes printed on sheets of paper. In this context, students are all oriented towards the coordinate plane in the same manner. However, in virtual reality (VR) math classrooms, students can be standing in any number of positions around a coordinate plane. In this context, students can become spatially incongruent (DeLiema et al., 2021). In this research, we investigate how tutors and students recognize spatial incongruence and work to collaboratively achieve spatial congruence. Drawing on techniques from interaction analysis, we identified two cases where a tutor pointed out and reconciled spatial incongruence amongst her students. We work towards identifying a typology of strategies for managing spatial incongruence in VR.