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We investigated the design of a QR-triggered, mobile augmented reality (MAR) learning experience for families visiting a nature center (16 families, n=59). The study had two phases: (1) usability testing of two MAR designs; and (2) a second study of how families used the finalized MAR site to observe and learn about pollinators. Our research question was: How do features of a MAR experience direct families’ conversations and place-based observations of pollinators and their habitats while learning-on-the-move? Data sources included video recordings and screen captures, which were used for interaction analysis. Findings showed how specific affordances of our MAR design impacted families' observations and engagement, contributing to an understanding of how to support families’ place-based observations with mobile technology.
Charles Keith, Pennsylvania State University
Yanping Xu, Pennsylvania State University
Lillyanna Faimon, Pennsylvania State University
Stephanie Bowles, Pennsylvania State University
Heather Toomey Zimmerman, Pennsylvania State University
Lucy R. McClain, Pennsylvania State University
Susan M. Land, Pennsylvania State University