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Impact of Extended Reality on Students’ Interest, Self-Efficacy, and Performance in Architecture Education: A Mixed-Methods Research (Poster 40)

Sat, April 13, 1:15 to 2:45pm, Pennsylvania Convention Center, Floor: Level 200, Exhibit Hall A

Abstract

Present research investigates the impact of extended reality (XR) tools on students’ interest, self-efficacy, and performance in learning architecture through two longitudinal, mixed-methods studies. We applied model of interest development to explain the change of interest in learning architecture that integrates XR tools. The research highlights the importance of course structure and interactions between teachers and students, as well as among students themselves, in maintaining interest throughout the learning process. The research suggests that instead of relying solely on the novelty of XR technologies to attract students’ interest, it is essential to focus on how these tools can be utilized to build a deeper connection between the content and the students, providing opportunities for practical application of knowledge and skills

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