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Exploring Preservice Teachers’ Perceptions of Technological Pedagogical Content Knowledge of Digital Games (Poster 50)

Thu, April 11, 4:20 to 5:50pm, Pennsylvania Convention Center, Floor: Level 200, Exhibit Hall A

Abstract

This study investigated pre-service teachers’ perceptions of technological pedagogical content knowledge of digital games (TPACK-G), and the relation of TPACK-G to personal factors and levels of motivation and self-efficacy. Participants were 96 pre-service teachers from a university in the northeastern United States. Online surveys and quantitative analysis approaches were performed. Results indicated that pre-service teachers with high levels of motivation or self-efficacy for digital game integration had significantly better TPACK-G than those with low levels. Personal factors, including gender and prior experiences with digital games, were found to be influential to pre-service teachers’ TPACK-G. This study adds to the understanding of the application of the TPACK-G model in the context of digital game use for pre-service teachers.

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