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Oftentimes cutting edge technological applications such as virtual reality (VR) are left to theoretical possibilities. These models can use technology for technology’s sake rather than looking at how it can elevate research-based pedagogical practices that include active music making. This narrative inquiry delves into how one teacher-researcher applied his knowledge of VR to his elementary general music classroom. These stories revealed two prevailing ideas: virtual reality as active music making and virtual reality as developing critical consciousness through music. Following qualitative analysis, the following themes emerged: the centrality of play, the increase in student engagement, and hopeful possibilities for leveraging technology for social justice education.