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Virtual Reality (VR) presents authentic learning environments that allow students to adopt different forms of perspective-taking. This study investigates how perspectivism shaped legal studies students’ reflections of a VR courtroom tour. Drawing on inductive qualitative thematic analysis and situated learning theories, we focused on the forms and functions of student perspective-taking and pursued the following research question: How do students alternatively reflect on and embody perspectives within a VR courtroom tour? Findings from this study show that students use self-perspective (from prior experience) and the perspectives of others to foster a sense of presence and facilitate their understanding of substantive content. Such findings highlight the importance of considering student knowledge and prior experience in VR design.