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Critical Reflection Lies Beyond Post-Truth: A Game-Based Curriculum to Enhance Students’ Susceptibility to Fake News (Poster 1)

Fri, April 25, 1:30 to 3:00pm MDT (1:30 to 3:00pm MDT), The Colorado Convention Center, Floor: Exhibit Hall Level, Exhibit Hall F - Poster Session

Abstract

This study describes the development and evaluation of a game-based curriculum intended to facilitate students’ critical reflection and evaluation skills regarding fake news in the post-truth era. Preliminary data were obtained through an eight-week extracurricular class with 22 students in China. We analyzed how these 22 participants understand and interact with news issues in a simulated post-truth context. The results reveal the effects of current curriculum design, and indicate the educational potentials for adopting game-based approach to enhance adolescent students’ susceptibility to fake news.

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