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Geometric Exploration Using Virtual Reality Goggles in Mathematics Teacher Education (Poster 20)

Wed, April 23, 12:40 to 2:10pm MDT (12:40 to 2:10pm MDT), The Colorado Convention Center, Floor: Exhibit Hall Level, Exhibit Hall F - Poster Session

Abstract

This paper explores integrating Virtual Reality (VR) in a mathematics teacher course, highlighting its potential for K-12 education. VR immerses users in dynamic 3D environments, offering new opportunities for engaging with geometric concepts through perceptual and action-based learning. Despite its promise, research on VR in math education is limited. This study presents observations of teachers using VR to explore 3D shapes, utilizing the Google art app TiltBrush. The study analyzes teachers’ mathematical reasoning, actions, and verbal communication to address opportunities for embodied math learning and teachers’ perceptions of immersive VR activities. Practical recommendations for classroom implementation are provided, emphasizing VR's ability to enhance geometry learning through interactive, embodied experiences.

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