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Session Type: Poster Session
28. Assessing the Role of ICT Familiarity and Socio-Cultural Capital on Academic Outcomes (Poster 28) - Wei Wang, University of Tennessee; Louis Rocconi, University of Tennessee
29. A Structural Equation Modeling Approach to Understanding the Dynamics of Teaching Presence and Technology Utilization (Poster 29) - Wei Huang, University of Alabama; Jujia Li, University of Alabama; Chunhua Cao, University of Alabama
30. A Systematic Review of Teachers' Perceptions of DGBL (Digital Game-Based Learning) in K-12 Social Studies (Poster 30) - Danielle R. Brown, Florida Atlantic University; Jillian Powers, Florida Atlantic University
31. "Beneficial in the Real World": Annotations Support Learning and Quizzes Boost Competence Experience in Virtual Reality (Poster 31) - Maximilian Christian Fink, Universität der Bundeswehr München; Bianca Watzka, RWTH Aachen University; Bernhard M. Ertl, Universität der Bundeswehr München
32. Divergent Play: Assessing Assets Through Educational Gameplay (Poster 32) - Jennifer Scianna, University of Wisconsin - Madison; Rumeysa Gorgulu, Purdue University; Yahan Chen, University of Wisconsin - Madison; YJ Kim, University of Adelaide
33. Does Money Matter? Investigating the Dialogic Behavior in Online Tutoring Among Different Payment Mechanisms (Poster 33) - Deliang Wang, University of Hong Kong; Gaowei Chen, University of Hong Kong; Dapeng Shan, University of Hong Kong; Ben Kao, University of Hong Kong
34. Exploring the Impact of Collaborative Scripts on Students' AR (Augmented Reality) Inquiry-Based Learning (Poster 34) - Xinyue Jiao, New York University; Zifeng Liu, University of Florida; Su Cai, Beijing Normal University
35. Fostering or Hindering Online Learning: Contrasting Experiences of Study Groups in Community College (Poster 35) - Qiujie LI, Nanyang Technological University - National Institute of Education; Waverly Tseng, University of California - Irvine; Jenny Lee, University of California - Irvine; Di Xu, University of California - Irvine
36. Harmful Deepfakes in High School Contexts: Co-Designing Recommendations for Policy, Practices, and Design (Poster 36) - Virginia Byrne, Morgan State University; Keshiyena Pieters, Morgan State University
37. Learning via Video: The Effects of Summarizing Strategies and Self-Explanation Prompts (Poster 37) - Lijia Lin, University of Macau; Wei Chen, University of Macau
38. Mechanisms of Adaptive Learning System User Experience on Academic Performance of Chinese Middle School Students (Poster 38) - Chenyu Cao, East China Normal University; Feiye Wang, East China Normal University; Zhenni Cai, East China Normal University
39. Personalized Feedback Leveraging Learning Analytics: An Experimental Study on Student Behaviors and Perceptions (Poster 39) - Jae-eun Russell, University of Iowa; Anna Smith, University of Iowa; Salim George, University of Iowa; Adam Brummett, University of Iowa
40. Reading Minds and Other Superpowers: Teachers’ Ideas for Technologies in the Classroom (Poster 40) - Teomara Rutherford, University of Delaware; Sotheara Veng, University of Delaware
41. Which Is Better for Student‘s Learning, Digital or Paper Textbooks? Evidence From Meta-Analysis (Poster 41) - Chunming Yang, East China Normal University; Hao Lei, East China Normal University
42. The Misrepresentation of Flow in Game-Based Learning Environments (Poster 42) - Brett E. Shelton, Boise State University; Daniel Singletary, Boise State University