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This qualitative pilot study examined the implementation and impact of a game and character based social and emotional learning curriculum for 4th grade students known as FriendZis. 21 students, aged 9 to 10 years old received the curriculum under the guidance of their teacher and facilitators. Thematic analysis of focus group interviews with students, the teacher, and principal suggest that FriendZis provided innovative ways of engaging students through play and character-based tools, fostering emotional insight and impulse control. The teacher emphasized the importance in program delivery of relational trust, developmental alignment, and instructional adaptability. Students demonstrated noteworthy early signs of social emotional skill uptake. Challenges such as time constraints and curricular demands were also noted, highlighting systemic barriers to deeper integration.