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Mining Spatial Reasoning in Mathematics: Problem-Solving Patterns in a Geometry Digital Game Environment

Fri, April 10, 9:45 to 11:15am PDT (9:45 to 11:15am PDT), Los Angeles Convention Center, Floor: Level Two, Poster Hall - Exhibit Hall A

Abstract

Understanding how learners engage in complex digital mathematics tasks can help advance personalized learning. This study classified users’ problem-solving types in Shadowspect, a 3D spatial-reasoning game for geometry and math problem-solving, by their total task attempts, task successes, and time spent per successful attempt. We also examined how task difficulty and user performance related to sequential behavior patterns and contrasted strategies of effective versus less effective users on equally difficult tasks. Using gameplay data from 17 users, k-means clustering yielded three profiles: Efficient Achievers, Effortful Achievers, and Disengaged Users. Sequential pattern mining analysis revealed distinct strategic approaches across user groups and task difficulty levels. This work informs data-driven tools for targeted feedback, adaptive scaffolding, and enhanced spatial-reasoning outcomes.

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