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Examining Self-Efficacy through Movement during VR-based Chemistry Lab Learning: An Optical Flow Analysis Approach (Stage 1, 10:08 AM)

Fri, April 10, 9:45 to 11:15am PDT (9:45 to 11:15am PDT), Los Angeles Convention Center, Floor: Level One, Exhibit Hall A - Stage 1

Abstract

Immersive virtual reality (IVR) engages learners in embodied simulations to develop practical skills and knowledge. This study applies a Complex Dynamical Systems (CDS) lens to examine how self-efficacy and movement dynamics (quantified via optical flow-derived jerk) co-evolve during IVR chemistry learning. Linear mixed-effects and regression models showed that jerk decreased over time, and self-efficacy change significantly moderated jerk in later gameplay. An interaction between jerk and changes in self-efficacy also predicted learning outcomes, suggesting smoother movement paired with increased confidence supports better performance. By integrating the CDS framework with the CAMIL model, this work reveals how dynamic motivational-affective states manifest behaviorally and influence STEM learning in IVR environments.

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