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Session Type: Roundtable Session
Programs and courses are being reshaped by AI—from personalized catalogs and non-STEM AI on-ramps to CS agents, robotics, and game-driven computational thinking. This session surfaces design moves that widen entry points while keeping rigor and relevance.
Blockly-AI into Marketing Education: Teaching AI to Non-STEM Students - Luiz Barboza, Florida International University; Yeonji Jung, Texas A&M University
Designing Context-Aware Artificial Intelligence Agents for Computer Science Education - Chih-Pu Dai, Texas A&M University; Azibun Nuder, University of Hawaii - Manoa
Prior Gaming Experience on Students’ Computational Thinking in Digital Game-Based Learning - Yanjun Pan, Southern Methodist University; Leanne R. Ketterlin-Geller, Southern Methodist University; Ching-Yu Tseng, Southern Methodist University; Lawrence J. Klinkert, Southern Methodist University; Eric C. Larson, Southern Methodist University; Corey Clark, Southern Methodist University