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Session Type: Poster Session
This structured poster session brings together research that advances design-centered, evidence-informed learning—spanning gamification, extended reality (XR) for training, analytics-driven feedback, and cognitive scaffolds that support understanding and well-being. The format emphasizes visual/graphic presentation and individualized dialogue with presenters, complemented by brief oral pitches and a moderated synthesis to surface shared methods, analytic questions, and actionable design implications.
Examining teachers’ perceptions of their uptake and sustainable use of gamification in formal English language education - Shen Qiao, The Education University of Hong Kong; Ruoqi Chen, Education University of Hong Kong
From Turns to Trajectories: Sequential Analytics of AI‑Generated Student Discourse and Teacher Feedback in a 3D Teacher Simulation - Jewoong Moon, University of Alabama; Jieun Lim, Daegu National University of Education; Yunseo Lee, University of Wisconsin - Madison; Gyuri Byun, Seoul National University; Yeil Jeong, Seoul National University; Unggi Lee, Korea University
Revisiting the Effectiveness of Virtual Reality for Construction Safety Training: A Bayesian Meta-Analysis - Jewoong Moon, University of Alabama; Idowu David Awoyemi, University of Alabama
The Future of the Field IS Design (+X) - Ahmed Lachheb, University of Kansas; Victoria Abramenka-Lachheb, University of Michigan
Pathways to Learning Computer Science: Exploring High School Students' Learning of AI-Powered Educational Robotics - Gözde McLaughlin, Kent State University; Elena Novak, Kent State University; Sima Ahmadi, Kent State University; Jian Li, Kent State University; Yibei Guo, Kent State University; Rui Liu, Kent State University; Lisa A. Borgerding, Kent State University