Search
On-Site Program Calendar
Browse By Day
Browse By Time
Browse By Person
Browse By Room
Browse By Unit
Browse By Session Type
Search Tips
Annual Meeting Housing and Travel
Sign In
X (Twitter)
In this paper, we use the framework knowledgeable agents of the digital (Author 4, 2018) to
understand the agentic experiences of one adolescent Black girl’s digital and STEAM literacy
practices. After discriminatory acts deterred Star from her interest in exploring STEAM literacy
practices in school, her involvement in a digital application workshop for Black girls and their
fathers and a robotics club workshop for Black girls, reshaped her understanding of herself as a
digital and STEAM leader. Through qualitative and multimodal data sources, including surveys, interviews, observations, photos, audio/video recordings, focus groups, vision boards, and digital app-making, we explore her actions as a knowledge maker, creator, and producer, roles that
reaffirmed her interests in STEAM. This study is important for rethinking collective efforts to disrupt systems that discourage and marginalize Black girls and women of varying identities in digital and STEAM literacies.