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In the laboratory, we implement an experimental coordination game that allows us to cleanly identify when and whether individuals reason in the self-regarding I-mode or a group-regarding We-mode. In a 4-player Stag Hunt game, we vary the success threshold and whether we induce group identities for the individual subjects (ID vs. no-ID treatments), and elicit beliefs about others' behavior. Assuming that individuals hold a combination of I- and We-concerns and that inducing identities increases the weight on the We-concerns - holding fixed the beliefs about other players, the sensitivity to the threshold change should come at the I-mode reasoning margin, rather than at the We-mode margin, and so be no greater (and possibly smaller) in the ID treatment than in the no-ID treatment (a difference-in-differences test). Our laboratory results show that we can reject the hypothesis of the significant incidence of We-mode reasoning. However, we also find evidence that subjects believe that there are some members of the group who will, indeed, reason in the We-mode. Best-responding to that belief can lead to I-mode behavior that is observationally equivalent to the We-mode behavior. The experiment provides the first well-identified test of the theory of team-reasoning that has been used to explain a number of pro-social behaviors in politics, including voter turnout and private provision of public goods.