Search
Program Calendar
Browse By Day
Browse By Time
Browse By Person
Browse By Session Type
Browse By Topic
Personal Schedule
Sign In
Deadlines
Policies
Updating Your Submission
Requesting AV
Presentation Tips
Request a Visa Letter
FAQs
X (Twitter)
Search Tips
Annual Meeting App (Available July)
About Annual Meeting
Drawing from Kathryn Bond Stockton’s The Queer Child, I studied the Congressional hearings that were held in response to the production of a handful of graphically violent games in 1993 and 1994; using Foucault’s concept of archival knowledge, I argue that Congress took action because children’s predilection for violent games interfered with the structure of what I call the archive of children. Congress held these hearings in order to preserve its concept of the innocent, violence-free child. Given that most video games inherently involve some level of violence, I argue that that the Congressional hearings illustrate that the archive of children excludes realistic violence, not violence per se. Essentially, Congress argued that realistically re-produced violence was harmful to children, whereas I argue that Congress used video games as a medium to re-produce and reify aspects of the constructed condition of childhood. I also posit that Congress displays a kind of moral exceptionalism (borrowing from Jasbir Puar) when its members condemn realistic video game violence and condone actual violence in terms of warfare. The hearings attempt to contrast a non-violent American population with greedy video game executives who are willing to destroy children’s innocence if it will increase profits; the discourse allowed Congress to re-produce and reify American moral exceptionalism via the amoral profit mongering of video game company executives re-producing an us/them binary.