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Virtual reality(VR) technology enables virtual training to be conducted as if it were a real situation by implementing virtual environments or situations required for training. This can be utilized in police training where it is difficult to realistically implement the field or where it is dangerous to practice in the field. However, there are several limitations to training using virtual reality technology. First, it can cause sensory conflicts between the visual and vestibular systems, leading to cyber motion sickness. Second, the lack of sensory interaction, such as the feeling of weight when grasping and lifting virtual objects, reduces the sense of realism, which hinders immersion in virtual reality. Third, the bulk and weight of most VR visualization equipment, head-mounted display(HMD) devices can cause neck strain, limiting long-term use. These limitations cannot be ignored for effective police training using virtual reality technology. Therefore, this study aims to explore ways to select and construct police training scenarios that can compensate for the limitations of virtual reality and maximize its advantages. This will enhance the educational achievement of virtual reality police training and improve the effective police field response capabilities.