Search
Browse By Day
Browse By Person
Search Tips
Personal Schedule
Change Preferences / Time Zone
Social scientific theories of play have tended to reify and bracket off the ludic as a discrete realm of sociality. Famously, Huizinga’s concept of the magic circle described a threshold across which the normal rules of the social world are suspended and replaced by the artifice of a game world. This paper revisits the relation between play and the real through an ethnographic exploration of a raucous role-playing game developed by a collective of Afro-Brazilian youths living in a Rio de Janeiro favela. In a miniature city they built with brightly colored terra-cotta bricks and other found materials on the edge of their self-built informal settlement, and maintained over the past 25 years with great care, the group drew on everyday practices of noticing to shape the rules of engagement for the inch-tall figurines they control in a complex game that hews close to urban reality. Contrary to theories of the ludic that insist on the ritual bracketing off of play as a distinct mode of engagement, the porosity between real world and this play world remained ever-present. Nevertheless, this form of play was neither a kind of homespun therapy nor a release from one’s own circumstances. Rather it became a space of improvised collective imagination in tension with the constraints and possibilities of the real, posing the miniature as if life-size, stepping into the breach between what-ifs and what is. The paper asks what counts as ‘urban reality’ from within an irreverent yet serious game played at the geographical and social edges of Rio de Janeiro.