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This paper presents findings from the second phase of the Virtual Reality Risks Against Children (VIRRAC) research project, which expands on previous research to assess emerging risks young users face in immersive digital environments. Through interactive roundtable discussions with education professionals, industry leaders, and safeguarding experts, our study identifies critical safety gaps, including exposure to harmful content, challenges in behaviour modelling, and the heightened vulnerability of neurodivergent children. Led by Professors Davidson and Martellozzo, the research team conducted a thematic analysis of these discussions, comparing them with prior findings to refine recommendations for policymakers, educators, and industry stakeholders. Key recommendations include revising online safety legislation to better address 3D immersive environments, integrating digital literacy programmes tailored for different user needs, and promoting industry-wide commitments to safety-by-design, including AI-driven content moderation with human oversight.