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This study examines how the conflicting positions/arguments of each actor converge into a policymaking, based on media framing, and news sources for two periods. From game regulations in conflicting sociopolitical contexts to media framing, media practice of ideologically different newspapers on difference between and within conservative, liberal/moderate newspapers and webzine, and what role the media plays in two differing results of regulatory bills (N=1013) are analyzed. Moreover, the media’s views on games and attribution of game-related social problems (N= 154) are explored. This study found out that in the interplay among press interests and state’s and social actors’ importance setting, not only politicians’ policy preferences drive media ideology, but social actors’ policy preferences also drive media orientation. Yet, the mainstream media are ambivalent about game issues and such journalistic behavior makes game issues more complex and may have biased/dualistic views on games and game regulation to the public.