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Session Submission Type: Alternative Format Session
This session, a collaboration between LRA’s Critical Gaming Literacies Study Group and #TeamLaV (Language-as-Victory) from the LSLP (Literacies in Second Language Project), is a Think Tank discussion reflecting on literacies and gaming research. During this interactive session, presenters from each group will share brief presentations about critical work in gaming research leading to a conversation across the two groups.
Exploring Games as Texts, Gaming Literacies, and Games in Classrooms - Hannah Elizabeth Dietrich, University of Houston - Clear Lake; Kelly Jay Smith, University of Arizona; Karis Jones, Empire State University - SUNY; Virginia Killian Lund, University of Rhode Island; Laurie "Darian" Thrailkill, East Carolina University
Reimagining a Poorly Designed Game: Co-creating a Roleplaying Game for Teachers - Virginia Killian Lund, University of Rhode Island; Karis Jones, Empire State University - SUNY; Laurie "Darian" Thrailkill, East Carolina University; Kelly Jay Smith, University of Arizona
#LaV Gamification Initiative: Bridging the Gaming Ethos with Global Mindsets as Global Second-Language Literacies - Tatiana Gómez-Ramírez, ELT Think Tank; Camilo Congote, Universidad Pontificia Bolivariana; Jeferson D. Suárez, Universidad Pontificia Bolivariana
#LaV Beyond, or When Gaming Literacies Go Transcendent - Raúl Alberto Mora, Literacies in Second Languages Project, Universidad Pontificia Bolivariana; David P. Hernández, Universidad Pontificia Bolivariana