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Session Submission Type: Roundtable
The use of simulations and “learning games” in the classroom has been shown to assist in information retention and facilitate student learning outcomes. IR courses using diplomatic simulations, for example, typically see high levels of enrollment and student satisfaction. However, the prospect of incorporating simulations or games in one’s courses may seem intimidating and unduly complex. This roundtable aims to articulate some strategies for bringing simulations and games into the classroom, while also making the case for the effectiveness of doing so. Specific topics to be discussed may include:
- Do simulations and games positively influence student engagement and learning outcomes? When might they fail to do so?
- What are some examples of simulations or games that have been used effectively in the various subfields?
- What are some strategies for handling the logistics involved with simulations and games?