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Assessing play-learners’ performance in serious game environments by using in-situ data: Using Eye Tracking for Serious Game Analytics

Thu, Nov 6, 2:15 to 3:15pm, 3rd Level, City Terrace 08

Short Description

Eye tracker devices can record play-learners’ eye movements and provide data on where the play-learners is looking while interacting with the game environment. Eye tracking, therefore, could be an effective method to collect the in-situ game data created by tracking and recording play-learners’ behavior and performance in a serious game environment. This study investigates how the eye tracking method can be used for serious game analytics in role-playing genre of serious game context.

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