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Gamification is all the rage, but few teachers have experienced gamified learning for themselves. This interactive presentation shares lessons learned in the process of designing an introductory digital learning course for teachers in Classcraft (a gamified LMS) and teachers’ responses and reflections on their experiences as students in this fully gamified course. Participants will be invited to try out the “quests” from the class, share experiences, and access/contribute to a shared online bibliography on gamification.