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Adaptive Digital Game Design According to Player Types for Teaching Programming to Secondary School Students

Fri, Nov 5, 1:45 to 2:45pm CDT (1:45 to 2:45pm CDT), Virtual, Online 1B

Short Description

In this study, an adaptive digital game suitable for player types was designed for teaching programming to secondary school students. Learning outcome for programming, player types, game components and adaptation criteria were taken into consideration in the game design. Each game has been adapted for four player types as achiever, socializer, explorer, and killer. At the end of the study, a three-dimensional digital educational game that can be adapted according to player types was developed.

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