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Balancing Collaboration and Competition in Gamified Engineering Education

Wed, Oct 18, 9:00 to 9:50am EDT (9:00 to 9:50am EDT), Doubletree Main Conference Center - Seminole, Gold Coast II

Short Description

Gamification increases engagement in education, but balancing competition and collaboration is crucial. Educators can establish clear rules, define different rewards, and create diverse teams to achieve a balance. This study used hardware boards to gamify instruction on binary numbers and logic gates, with teams earning points for tasks and working together on a group challenge. Students were highly engaged but had some anxiety about time limits. All teams were engaged, and cooperation was successful.

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