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51. Usability Testing of a Gamified Program to Support Scientific Argumentation

Sun, Oct 15, 4:15 to 5:45pm EDT (4:15 to 5:45pm EDT), Doubletree Main Conference Center - Seminole, Seminole Ballroom

Short Description

The purpose of this part of the study is to develop a gamified tool to support scientific argumentation for middle school students and describe how faculty and students in different disciplines (e.g., instructional technology, computer science) collaborated on and delivered the project using an Agile methodology. The team will conduct a second usability test of the design with middle school teachers and students based on the results from the first iteration.

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