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AECT 2022 Convention Page
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Simulations and games have emerged as powerful tools for providing students with interactive and engaging learning experiences. Developing effective simulations and games, however, requires expertise in instructional design, subject matter, and technology. This presentation reports on how groups of graduate students in a capstone instructional technology class collaborated with science teachers in developing curriculum-aligned science learning simulations and games. The development process and pilot results of three science simulations and games will be presented.