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Math Learning Through Game-Based Architectural Design and Building

Sun, April 30, 2:15 to 3:45pm, Henry B. Gonzalez Convention Center, Floor: Meeting Room Level, Room 210 A

Abstract

In this research project we investigated whether participating in architectural design and building via a simulation-game-based learning platform will engage middle-school students in active and problem-based learning of math. Two mixed-method studies were conducted with 107 6-7th graders to examine whether the experience of interacting with E-Rebuild (a 3D architectural game) would improve students’ math knowledge for problem solving. Data were collected via both quantitative and qualitative methods, including knowledge tests, observations of play, game logs, as well as video- and screen-capture of game play behaviors. Both studies indicated that the gaming group performed significantly better than the non-gaming control group in the problem-based math knowledge test.

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