Session Summary

34.027 - Digital and Analog Games Transforming Social Sciences Education: A Research Road Map Going Forward

Fri, April 28, 4:05 to 6:05pm, Henry B. Gonzalez Convention Center, Floor: Meeting Room Level, Room 208

Session Type: Symposium

Abstract

Much of the research to date on games for learning has focused on the natural sciences rather than the social sciences despite the fact that two of most famous commercial games in discussions about the potential of games for learning (Civilization and SimCity) focus on the social sciences. The purpose of this session is to bring together research on digital and analog games in the social sciences from multiple theoretical and methodological perspectives. The goal of this session involves exploring and synthesizing a roadmap for research and practice for the integration of digital and analog games within National Council for Social Studies's “essential characteristics of powerful social studies.”

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