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Research-Driven Game Design: Translating Literacy and Motivation Research Into Practice

Mon, May 1, 2:15 to 3:45pm, Henry B. Gonzalez Convention Center, Floor: Ballroom Level, Hemisfair Ballroom 2

Abstract

The field of learning sciences provides evidence for the potential cognitive and motivational benefits of using games for learning. However, commercial game designers often do not take research-based educational practices into consideration. We investigated how using a research-informed learning game can improve reading skills, foster a greater awareness of the importance of literacy, and improve career readiness and confidence for underserved students. Results suggest that research-based design practices can be effective for improving student outcomes across these dimensions. Implications for future game and study designs are discussed.

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