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Maker activities continue to focus on building computational thinking skills in youth. There is a need for tools to support youth through the unique design process of computational making. In this paper, we introduce a storyboarding method used with Augmented Reality Interactive Storytelling (ARIS), a narrative-based platform with which non-programmers can create mobile games and stories. We analyzed the design artifacts, video footage, and interviews from one participant to learn how storyboarding affected their design processes. Findings provide insights about we can improve the current storyboarding tool to better support youth who participate in computational making with ARIS.